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A new chapter has been written
in the book of animated film, providing a neat antidote to the
oh-so-saccharine offerings that Disney and Pixar are pumping
out to destroy each other with. Projects like ‘The Animatrix’
and more recently, ‘Cowboy Bebop’ show that the
animated film genre does not have to have an immediate plastic
toy tie-in or appeal to the lowest common human intelligence
in order to achieve permanence.
Cowboy Bebop is a thinking film
with lofty aspirations, peppered throughout with the kind of
technological “Aha!” that we only recently saw in
Minority Report. It’s Mars, 2071AD and from the immaculately
crafted opening sequences, it looks a little like New York.
Hip-hop artists bounce happily on street corners next to hobos
who munch hotdogs and beat policemen look bored. It all changes
cataclysmically.
A petrol tanker explodes on
one of the main motorways deep in the city releasing an unspecified
bio-agent that kills hundreds before dissipating leaving no
trace. Not that the city is worried about the spread of viruses
(‘We eradicated that problem fifty years ago’) but
the threat of unspecified terrorism attacks endures as Halloween
draws near.
Caught up in the madness are
four bounty hunters – there are three billion throughout
known space – who are down on their earnings and see the
astronomical reward as a neat solution to their problems. The
leader is po-faced but cheeky chappy with immeasurably long
legs and a good aim. His partner is an ex-cop with bionic enhancements.
Their associate is a young woman squeezed into the tightest
space-briefs/bra combination you can imagine – (think
basketballs in cling-film). Backing them all up is a weird 12
year-old girl who acts as their hacker/information resource
and the film’s most obvious humour valve. They’re
not here to save the world, just earn the cash.
The story careers wildly from
one inconvenience to the next as the four chase The Mysterious
Geezer to resolve their problems. He doesn’t have the
luxury of much originality: ex-army, secret government research
lab, now throwing bio-toys out of pram. But he is an incredibly
gifted martial arts dude –which is why you sit through
two-hour Manga films.
The action – and there
are five distinct bits – is stunningly choreographed by
the same people as ‘The Animatrix’; one recognizes
Multipunch and Twist-O-Kick from the same ‘arena’.
There’s a great flying-car scene, which is totally ‘G-Force’
from the seventies (the musical score is weird –jazz meets
country meets porno music). But in these hand-to hand sequences,
time does NOT slow down and the backgrounds DON’T go weird,
and when the two collide, it ISN’T in a screaming huge
ball of white plasma. Instead, it’s very real and very
quick. I raised eyebrows several occasions considering its generously
low 12A rating.
However it’s either the
failing of the translation or overambitious scriptwriters but
the philosophical angle to this film is too linear and obvious,
like a drunk at a dinner party. It wants to mess with our heads,
but instead we nod out of sympathy because it tried very hard.
Visually, this film is an absolute
winner. Its strong Akira-esque city setting makes for darkly
pleasant viewing, mixing Far East with Middle East and Ultra
West. The CGI keeps the strong design anchored firmly to the
action, by exploiting the separation between cartoon world and
‘real space’ in a way that ‘The Hulk’
will never truly understand. I’d recommend it as a great
hangover movie. In the meantime, I’m off for a self-preparing
bowl of noodles before a jet-race round a giant holographic
Hello Kitty somewhere downtown.
words: Rufus Sanders
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